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Index for Section 3G |
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Alphabetical listing for G |
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glFog(3G)
NAME
glFog, glFogf, glFogi, glFogfv, glFogiv - specify fog parameters
SYNOPSIS
void glFogf(
GLenum pname,
const GLfloat param );
void glFogi(
GLenum pname,
const GLint param );
PARAMETERS
pname
Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY,
GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COLOR are accepted.
param
Specifies the value that pname will be set to.
SYNOPSIS
void glFogfv(
GLenum pname,
const GLfloat *params );
void glFogiv(
GLenum pname,
const GLint *params );
PARAMETERS
pname
Specifies a fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START,
GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COLOR are accepted.
params
Specifies the value or values to be assigned to pname. GL_FOG_COLOR
requires an array of four values. All other parameters accept an array
containing only a single value.
DESCRIPTION
Fog is initially disabled. While enabled, fog affects rasterized geometry,
bitmaps, and pixel blocks, but not buffer clear operations. To enable and
disable fog, call glEnable() and glDisable() with argument GL_FOG.
glFog() assigns the value or values in params to the fog parameter
specified by pname. The following values are accepted for pname:
GL_FOG_MODE
params is a single integer or floating-point value that specifies the
equation to be used to compute the fog blend factor, f. Three symbolic
constants are accepted: GL_LINEAR, GL_EXP, and GL_EXP2. The equations
corresponding to these symbolic constants are defined below. The
initial fog mode is GL_EXP.
GL_FOG_DENSITY
params is a single integer or floating-point value that specifies
density, the fog density used in both exponential fog equations. Only
nonnegative densities are accepted. The initial fog density is 1.
GL_FOG_START
params is a single integer or floating-point value that specifies
start, the near distance used in the linear fog equation. The initial
near distance is 0.
GL_FOG_END
params is a single integer or floating-point value that specifies end,
the far distance used in the linear fog equation. The initial far
distance is 1.
GL_FOG_INDEX
params is a single integer or floating-point value that specifies i[f],
the fog color index. The initial fog index is 0.
GL_FOG_COLOR
params contains four integer or floating-point values that specify
C[f], the fog color. Integer values are mapped linearly such that the
most positive representable value maps to 1.0, and the most negative
representable value maps to -1.0. Floating-point values are mapped
directly. After conversion, all color components are clamped to the
range [0,1]. The initial fog color is (0, 0, 0, 0).
Fog blends a fog color with each rasterized pixel fragment's posttexturing
color using a blending factor f. Factor f is computed in one of three ways,
depending on the fog mode. Let z be the distance in eye coordinates from
the origin to the fragment being fogged. The equation for GL_LINEAR fog is
f = (end - z) over (end - start)
The equation for GL_EXP fog is
f = e^-(density.z)
The equation for GL_EXP2 fog is
f = e^-(density.z)^2
Regardless of the fog mode, f is clamped to the range [0, 1] after it is
computed. Then, if the GL is in RGBA color mode, the fragment's red, green,
and blue colors, represented by C[r], are replaced by
(C[r]' = fC[r] + (1-f) C[f]
Fog does not affect a fragment's alpha component.
In color index mode, the fragment's color index i[r] is replaced by
(i[r]' = i[r] + (1-f) i[f]
ERRORS
GL_INVALID_ENUM is generated if pname is not an accepted value, or if pname
is GL_FOG_MODE and params is not an accepted value.
GL_INVALID_VALUE is generated if pname is GL_FOG_DENSITY, and params is
negative.
GL_INVALID_OPERATION is generated if glFog() is executed between the
execution of glBegin() and the corresponding execution of glEnd().
ASSOCIATED GETS
glIsEnabled() with argument GL_FOG
glGet() with argument GL_FOG_COLOR
glGet() with argument GL_FOG_INDEX
glGet() with argument GL_FOG_DENSITY
glGet() with argument GL_FOG_START
glGet() with argument GL_FOG_END
glGet() with argument GL_FOG_MODE
SEE ALSO
glEnable(3)
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Index for Section 3G |
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Alphabetical listing for G |
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Top of page |
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