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XmCascadeButtonGadget(3X)
OSF/Motif
NAME
XmCascadeButtonGadget - The CascadeButtonGadget widget class
SYNOPSIS
#include <Xm/CascadeBG.h>
DESCRIPTION
CascadeButtonGadget links two MenuPanes, a MenuBar to a MenuPane, or an
OptionMenu to a MenuPane.
It is used in menu systems and must have a RowColumn parent with its
XmNrowColumnType resource set to XmMENU_BAR, XmMENU_POPUP, XmMENU_PULLDOWN,
or XmMENU_OPTION.
It is the only gadget that can have a Pulldown MenuPane attached to it as a
submenu. The submenu is displayed when this gadget is activated within a
PopupMenu, a PulldownMenu, or an OptionMenu. Its visuals can include a
label or pixmap and a cascading indicator when it is in a Popup or Pulldown
MenuPane; or it can include only a label or a pixmap when it is in an
OptionMenu.
The default behavior associated with a CascadeButtonGadget depends on the
type of menu system in which it resides. By default, BSelect controls the
behavior of the CascadeButtonGadget. In addition, BMenu controls the
behavior of the CascadeButtonGadget if it resides in a PopupMenu system.
The actual mouse button used is determined by its RowColumn parent.
A CascadeButtonGadget's visuals differ from most other button gadgets.
When the button becomes armed, its visuals change from a 2-D to a 3-D look,
and it displays the submenu that has been attached to it. If no submenu is
attached, it simply changes its visuals.
When a CascadeButtonGadget within a Pulldown or Popup MenuPane is armed as
the result of the user moving the mouse pointer into the gadget, it does
not immediately display its submenu. Instead, it waits a short time to see
if the arming was temporary (that is, the user was simply passing through
the gadget), or the user really wanted the submenu posted. This delay is
configurable via XmNmappingDelay.
CascadeButtonGadget provides a single mechanism for activating the gadget
from the keyboard. This mechanism is referred to as a keyboard mnemonic.
If a mnemonic has been specified for the gadget, the user may activate it
by simply typing the mnemonic while the CascadeButtonGadget is visible. If
the CascadeButtonGadget is in a MenuBar and the MenuBar does not have the
focus, the MAlt modifier must be pressed with the mnemonic. Mnemonics are
typically used to interact with a menu via the keyboard.
If a CascadeButtonGadget is in a Pulldown or Popup MenuPane and there is a
submenu attached, the XmNmarginBottom, XmNmarginLeft, XmNmarginRight, and
XmNmarginTop resources may enlarge to accommodate XmNcascadePixmap.
XmNmarginWidth defaults to 6 if this resource is in a MenuBar; otherwise,
it takes LabelGadget's default, which is 2.
Classes
CascadeButtonGadget inherits behavior and resources from Object, RectObj,
XmGadget, and XmLabelGadget classes.
The class pointer is xmCascadeButtonGadgetClass.
The class name is XmCascadeButtonGadget.
New Resources
The following table defines a set of widget resources used by the
programmer to specify data. The programmer can also set the resource
values for the inherited classes to set attributes for this widget. To
reference a resource by name or by class in a .Xdefaults file, remove the
XmN or XmC prefix and use the remaining letters. To specify one of the
defined values for a resource in a .Xdefaults file, remove the Xm prefix
and use the remaining letters (in either lowercase or uppercase, but
include any underscores between words). The codes in the access column
indicate if the given resource can be set at creation time (C), set by
using XtSetValues (S), retrieved by using XtGetValues (G), or is not
applicable (N/A).
XmCascadeButtonGadget
XmNactivateCallback
Class: XmCCallback
Default: NULL
Type: XtCallbackList
Access: C
XmNcascadePixmap
Class: XmCPixmap
Default: dynamic
Type: Pixmap
Access: CSG
XmNcascadingCallback
Class: XmCCallback
Default: NULL
Type: XtCallbackList
Access: C
XmNmappingDelay
Class: XmCMappingDelay
Default: 180 ms
Type: int
Access: CSG
XmNsubMenuId
Class: XmCMenuWidget
Default: NULL
Type: Widget
Access: CSG
XmNactivateCallback
Specifies the list of callbacks that is called when the user activates
the CascadeButtonGadget, and there is no submenu attached to pop up.
The activation occurs by releasing a mouse button or by typing the
mnemonic associated with the gadget. The specific mouse button depends
on information in the RowColumn parent. The reason sent by the
callback is XmCR_ACTIVATE.
XmNcascadePixmap
Specifies the cascade pixmap displayed on one end of the gadget when a
CascadeButtonGadget is used within a Popup or Pulldown MenuPane and a
submenu is attached. The LabelGadget class resources XmNmarginBottom,
XmNmarginLeft, XmNmarginRight, and XmNmarginTop may be modified to
ensure that room is left for the cascade pixmap. The default cascade
pixmap in menus other than option menus is an arrow pointing to the
side of the menu where the submenu will appear. The default for the
CascadeButtonGadget in an option menu is XmUNSPECIFIED_PIXMAP.
XmNcascadingCallback
Specifies the list of callbacks that is called just prior to the
mapping of the submenu associated with the CascadeButtonGadget. The
reason sent by the callback is XmCR_CASCADING.
XmNmappingDelay
Specifies the amount of time, in milliseconds, between when a
CascadeButtonGadget becomes armed and when it maps its submenu. This
delay is used only when the gadget is within a Popup or Pulldown
MenuPane. The value must not be negative.
XmNsubMenuId
Specifies the widget ID for the Pulldown MenuPane to be associated with
this CascadeButtonGadget. The specified MenuPane is displayed when the
CascadeButtonGadget becomes armed. The MenuPane must have been created
with the appropriate parentage depending on the type of menu used. See
XmCreatePulldownMenu(3X), XmCreatePopupMenu(3X), and
XmCreateOptionMenu(3X) for more information on the menu systems.
Inherited Resources
CascadeButtonGadget inherits behavior and resources from the following
superclasses. For a complete description of each resource, refer to the man
page for that superclass.
XmLabelGadget Resource Set
XmNaccelerator
Class: XmCAccelerator
Default: NULL
Type: String
Access: N/A
XmNacceleratorText
Class: XmCAcceleratorText
Default: NULL
Type: XmString
Access: N/A
XmNalignment
Class: XmCAlignment
Default: dynamic
Type: unsigned char
Access: CSG
XmNfontList
Class: XmCFontList
Default: dynamic
Type: XmFontList
Access: CSG
XmNlabelInsensitivePixmap
Class: XmCLabelInsensitivePixmap
Default: XmUNSPECIFIED_PIXMAP
Type: Pixmap
Access: CSG
XmNlabelPixmap
Class: XmCLabelPixmap
Default: XmUNSPECIFIED_PIXMAP
Type: Pixmap
Access: CSG
XmNlabelString
Class: XmCXmString
Default: dynamic
Type: XmString
Access: CSG
XmNlabelType
Class: XmCLabelType
Default: XmSTRING
Type: unsigned char
Access: CSG
XmNmarginBottom
Class: XmCMarginBottom
Default: dynamic
Type: Dimension
Access: CSG
XmNmarginHeight
Class: XmCMarginHeight
Default: 2
Type: Dimension
Access: CSG
XmNmarginLeft
Class: XmCMarginLeft
Default: 0
Type: Dimension
Access: CSG
XmNmarginRight
Class: XmCMarginRight
Default: dynamic
Type: Dimension
Access: CSG
XmNmarginTop
Class: XmCMarginTop
Default: dynamic
Type: Dimension
Access: CSG
XmNmarginWidth
Class: XmCMarginWidth
Default: dynamic
Type: Dimension
Access: CSG
XmNmnemonic
Class: XmCMnemonic
Default: NULL
Type: KeySym
Access: CSG
XmNmnemonicCharSet
Class: XmCMnemonicCharSet
Default: dynamic
Type: String
Access: CSG
XmNrecomputeSize
Class: XmCRecomputeSize
Default: True
Type: Boolean
Access: CSG
XmNstringDirection
Class: XmCStringDirection
Default: dynamic
Type: XmStringDirection
Access: CSG
XmGadget Resource Set
XmNbottomShadowColor
Class: XmCBottomShadowColor
Default: dynamic
Type: Pixel
Access: G
XmNhelpCallback
Class: XmCCallback
Default: NULL
Type: XtCallbackList
Access: C
XmNhighlightColor
Class: XmCHighlightColor
Default: dynamic
Type: Pixel
Access: G
XmNhighlightOnEnter
Class: XmCHighlightOnEnter
Default: False
Type: Boolean
Access: CSG
XmNhighlightThickness
Class: XmCHighlightThickness
Default: 0
Type: Dimension
Access: CSG
XmNnavigationType
Class: XmCNavigationType
Default: XmNONE
Type: XmNavigationType
Access: CSG
XmNshadowThickness
Class: XmCShadowThickness
Default: 2
Type: Dimension
Access: CSG
XmNtopShadowColor
Class: XmCTopShadowColor
Default: dynamic
Type: Pixel
Access: G
XmNtraversalOn
Class: XmCTraversalOn
Default: True
Type: Boolean
Access: CSG
XmNunitType
Class: XmCUnitType
Default: dynamic
Type: unsigned char
Access: CSG
XmNuserData
Class: XmCUserData
Default: NULL
Type: XtPointer
Access: CSG
RectObj Resource Set
XmNancestorSensitive
Class: XmCSensitive
Default: dynamic
Type: Boolean
Access: G
XmNborderWidth
Class: XmCBorderWidth
Default: 0
Type: Dimension
Access: CSG
XmNheight
Class: XmCHeight
Default: dynamic
Type: Dimension
Access: CSG
XmNsensitive
Class: XmCSensitive
Default: True
Type: Boolean
Access: CSG
XmNwidth
Class: XmCWidth
Default: dynamic
Type: Dimension
Access: CSG
XmNx
Class: XmCPosition
Default: 0
Type: Position
Access: CSG
XmNy
Class: XmCPosition
Default: 0
Type: Position
Access: CSG
Object Resource Set
XmNdestroyCallback
Class: XmCCallback
Default: NULL
Type: XtCallbackList
Access: C
Callback Information
A pointer to the following structure is passed to each callback:
typedef struct
{
int reason;
XEvent * event;
} XmAnyCallbackStruct;
reason
Indicates why the callback was invoked.
event
Points to the XEvent that triggered the callback or is NULL if this
callback was not triggered by an XEvent.
Behavior
XmCascadeButtonGadget includes behavior from XmGadget. XmCascadeButton
includes the menu traversal behavior from XmLabel. Additional
XmCascadeButtonGadget behavior is described below (in a Popup menu system,
BMenu also performs the BSelect actions):
BSelect Press:
Unposts any menus posted by the parent menu. Arms the
CascadeButtonGadget, posts the associated submenu, enables mouse
traversal, and, in a MenuBar, arms the MenuBar. If the menu is already
active, this event disables keyboard traversal for the menu and returns
the menu to mouse traversal mode.
BSelect Release:
Calls the callbacks in XmNcascadingCallback, posts the submenu attached
to the CascadeButtonGadget and enables keyboard traversal within the
menu. If the CascadeButtonGadget does not have a submenu attached,
calls the callbacks in XmNactivateCallback, the CascadeButtonGadget is
activated and all posted menus in the cascade are unposted.
KActivate:
Calls the callbacks in XmNcascadingCallback, and posts the submenu
attached to the CascadeButtonGadget if keyboard traversal is enabled in
the menu. If the CascadeButtonGadget does not have a submenu attached,
calls the callbacks in XmNactivateCallback, the CascadeButtonGadget is
activated and all posted menus in the cascade are unposted. This
action applies only to gadgets in MenuBars, PulldownMenus, and
PopupMenus. For a CascadeButtonGadget in an OptionMenu, if the parent
is a manager, this action passes the event to the parent.
KSelect:
Calls the callbacks in XmNcascadingCallback, and posts the submenu
attached to the CascadeButtonGadget if keyboard traversal is enabled in
the menu. If the CascadeButtonGadget does not have a submenu attached,
calls the callbacks in XmNactivateCallback, the CascadeButtonGadget is
activated and all posted menus in the cascade are unposted.
KHelp:
Unposts all menus in the menu hierarchy and, when the shell's keyboard
focus policy is XmEXPLICT, restores keyboard focus to the widget that
had the focus before the menu system was entered. Calls the callbacks
for XmNhelpCallback if any exist. If there are no help callbacks for
this widget, this action calls the help callbacks for the nearest
ancestor that has them.
MAny KCancel:
In a MenuBar, disarms the CascadeButtonGadget and the menu and, when
the shell's keyboard focus policy is XmEXPLICT, restores keyboard focus
to the widget that had the focus before the menu was entered. For a
CascadeButtonGadget in an OptionMenu, if the parent is a manager, this
action passes the event to the parent.
In a toplevel Pulldown MenuPane from a MenuBar, unposts the menu,
disarms the MenuBar CascadeButton and the MenuBar, and, when the
shell's keyboard focus policy is XmEXPLICT, restores keyboard focus to
the widget that had the focus before the MenuBar was entered. In other
Pulldown MenuPanes, unposts the menu.
In a Popup MenuPane, unposts the menu and restores keyboard focus to
the widget from which the menu was posted.
<Enter>:
If keyboard traversal is enabled does nothing. Otherwise, in a MenuBar,
unposts any MenuPanes associated with another MenuBar entry, arms the
CascadeButtonGadget, and posts the associated submenu. In other menus,
arms the CascadeButtonGadget and posts the associated submenu after the
delay specified by XmNmappingDelay.
<Leave>:
If keyboard traversal is enabled does nothing. Otherwise, in a MenuBar,
disarms the CascadeButtonGadget if the submenu associated with the
CascadeButtonGadget is not currently posted or if there is no submenu
associated with the CascadeButtonGadget.
In other menus, if the pointer moves anywhere except into a submenu
associated with the CascadeButtonGadget, the CascadeButtonGadget is
disarmed and its submenu is unposted.
Virtual Bindings
The bindings for virtual keys are vendor specific. For information about
bindings for virtual buttons and keys, see VirtualBindings(3X).
SEE ALSO
Object(3X), RectObj(3X), XmCascadeButtonHighlight(3X),
XmCreateCascadeButtonGadget(3X), XmCreatePulldownMenu(3X),
XmCreatePopupMenu(3X), XmCreateOptionMenu(3X), XmGadget(3X),
XmLabelGadget(3X), XmRowColumn(3X)
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Index for Section 3X |
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