 |
Index for Section 3X |
|
 |
Alphabetical listing for X |
|
 |
Bottom of page |
|
XmCascadeButton(3X)
OSF/Motif
NAME
XmCascadeButton - The CascadeButton widget class
SYNOPSIS
#include <Xm/CascadeB.h>
DESCRIPTION
CascadeButton links two MenuPanes or a MenuBar to a MenuPane.
It is used in menu systems and must have a RowColumn parent with its
XmNrowColumnType resource set to XmMENU_BAR, XmMENU_POPUP or
XmMENU_PULLDOWN.
It is the only widget that can have a Pulldown MenuPane attached to it as a
submenu. The submenu is displayed when this widget is activated within a
MenuBar, a PopupMenu, or a PulldownMenu. Its visuals can include a label
or pixmap and a cascading indicator when it is in a Popup or Pulldown
MenuPane; or, it can include only a label or a pixmap when it is in a
MenuBar.
The default behavior associated with a CascadeButton depends on the type of
menu system in which it resides. By default, BSelect controls the behavior
of the CascadeButton. In addition, BMenu controls the behavior of the
CascadeButton if it resides in a PopupMenu system. The actual mouse button
used is determined by its RowColumn parent.
A CascadeButton's visuals differ from most other button gadgets. When the
button becomes armed, its visuals change from a 2-D to a 3-D look, and it
displays the submenu that has been attached to it. If no submenu is
attached, it simply changes its visuals.
When a CascadeButton within a Pulldown or Popup MenuPane is armed as the
result of the user moving the mouse pointer into the widget, it does not
immediately display its submenu. Instead, it waits a short amount of time
to see if the arming was temporary (that is, the user was simply passing
through the widget), or whether the user really wanted the submenu posted.
This time delay is configurable via XmNmappingDelay.
CascadeButton provides a single mechanism for activating the widget from
the keyboard. This mechanism is referred to as a keyboard mnemonic. If a
mnemonic has been specified for the widget, the user may activate the
CascadeButton by simply typing the mnemonic while the CascadeButton is
visible. If the CascadeButton is in a MenuBar and the MenuBar does not
have the focus, the MAlt modifier must be pressed with the mnemonic.
Mnemonics are typically used to interact with a menu via the keyboard
interface.
If in a Pulldown or Popup MenuPane and there is a submenu attached, the
XmNmarginBottom, XmNmarginLeft, XmNmarginRight, and XmNmarginTop resources
may enlarge to accommodate XmNcascadePixmap. XmNmarginWidth defaults to 6
if this resource is in a MenuBar; otherwise, it takes Label's default,
which is 2.
Classes
CascadeButton inherits behavior and resources from Core, XmPrimitive, and
XmLabel classes.
The class pointer is xmCascadeButtonWidgetClass.
The class name is XmCascadeButton.
New Resources
The following table defines a set of widget resources used by the
programmer to specify data. The programmer can also set the resource
values for the inherited classes to set attributes for this widget. To
reference a resource by name or by class in a .Xdefaults file, remove the
XmN or XmC prefix and use the remaining letters. To specify one of the
defined values for a resource in a .Xdefaults file, remove the Xm prefix
and use the remaining letters (in either lowercase or uppercase, but
include any underscores between words). The codes in the access column
indicate if the given resource can be set at creation time (C), set by
using XtSetValues (S), retrieved by using XtGetValues (G), or is not
applicable (N/A).
XmCascadeButton Resource Set
XmNactivateCallback
Class: XmCCallback
Default: NULL
Type: XtCallbackList
Access: C
XmNcascadePixmap
Class: XmCPixmap
Default: dynamic
Type: Pixmap
Access: CSG
XmNcascadingCallback
Class: XmCCallback
Default: NULL
Type: XtCallbackList
Access: C
XmNmappingDelay
Class: XmCMappingDelay
Default: 180 ms
Type: int
Access: CSG
XmNsubMenuId
Class: XmCMenuWidget
Default: NULL
Type: Widget
Access: CSG
XmNactivateCallback
Specifies the list of callbacks that is called when the user activates
the CascadeButton widget, and there is no submenu attached to pop up.
The activation occurs by releasing a mouse button or by typing the
mnemonic associated with the widget. The specific mouse button depends
on information in the RowColumn parent. The reason sent by the
callback is XmCR_ACTIVATE.
XmNcascadePixmap
Specifies the cascade pixmap displayed on one end of the widget when a
CascadeButton is used within a Popup or Pulldown MenuPane and a submenu
is attached. The Label class resources XmNmarginBottom, XmNmarginLeft,
XmNmarginRight, and XmNmarginTop may be modified to ensure that room is
left for the cascade pixmap. The default cascade pixmap is an arrow
pointing to the side of the menu where the submenu will appear.
XmNcascadingCallback
Specifies the list of callbacks that is called just prior to the
mapping of the submenu associated with CascadeButton. The reason sent
by the callback is XmCR_CASCADING.
XmNmappingDelay
Specifies the amount of time, in milliseconds, between when a
CascadeButton becomes armed and when it maps its submenu. This delay
is used only when the widget is within a Popup or Pulldown MenuPane.
The value must not be negative.
XmNsubMenuId
Specifies the widget ID for the Pulldown MenuPane to be associated with
this CascadeButton. The specified MenuPane is displayed when the
CascadeButton becomes armed. The MenuPane must have been created with
the appropriate parentage depending on the type of menu used. See
XmCreateMenuBar(3X), XmCreatePulldownMenu(3X), and
XmCreatePopupMenu(3X) for more information on the menu systems.
Inherited Resources
CascadeButton inherits behavior and resources from the following
superclasses. For a complete description of each resource, refer to the
man page for that superclass.
XmLabel Resource Set
XmNaccelerator
Class: XmCAccelerator
Default: NULL
Type: String
Access: N/A
XmNacceleratorText
Class: XmCAcceleratorText
Default: NULL
Type: XmString
Access: N/A
XmNalignment
Class: XmCAlignment
Default: dynamic
Type: unsigned char
Access: CSG
XmNfontList
Class: XmCFontList
Default: dynamic
Type: XmFontList
Access: CSG
XmNlabelInsensitivePixmap
Class: XmCLabelInsensitivePixmap
Default: XmUNSPECIFIED_PIXMAP
Type: Pixmap
Access: CSG
XmNlabelPixmap
Class: XmCLabelPixmap
Default: XmUNSPECIFIED_PIXMAP
Type: Pixmap
Access: CSG
XmNlabelString
Class: XmCXmString
Default: dynamic
Type: XmString
Access: CSG
XmNlabelType
Class: XmCLabelType
Default: XmSTRING
Type: unsigned char
Access: CSG
XmNmarginBottom
Class: XmCMarginBottom
Default: dynamic
Type: Dimension
Access: CSG
XmNmarginHeight
Class: XmCMarginHeight
Default: 2
Type: Dimension
Access: CSG
XmNmarginLeft
Class: XmCMarginLeft
Default: 0
Type: Dimension
Access: CSG
XmNmarginRight
Class: XmCMarginRight
Default: dynamic
Type: Dimension
Access: CSG
XmNmarginTop
Class: XmCMarginTop
Default: dynamic
Type: Dimension
Access: CSG
XmNmarginWidth
Class: XmCMarginWidth
Default: dynamic
Type: Dimension
Access: CSG
XmNmnemonic
Class: XmCMnemonic
Default: NULL
Type: KeySym
Access: CSG
XmNmnemonicCharSet
Class: XmCMnemonicCharSet
Default: XmFONTLIST_DEFAULT_TAG
Type: String
Access: CSG
XmNrecomputeSize
Class: XmCRecomputeSize
Default: True
Type: Boolean
Access: CSG
XmNstringDirection
Class: XmCStringDirection
Default: dynamic
Type: XmStringDirection
Access: CSG
XmPrimitive Resource Set
XmNbottomShadowColor
Class: XmCBottomShadowColor
Default: dynamic
Type: Pixel
Access: CSG
XmNbottomShadowPixmap
Class: XmCBottomShadowPixmap
Default: XmUNSPECIFIED_PIXMAP
Type: Pixmap
Access: CSG
XmNforeground
Class: XmCForeground
Default: dynamic
Type: Pixel
Access: CSG
XmNhelpCallback
Class: XmCCallback
Default: NULL
Type: XtCallbackList
Access: C
XmNhighlightColor
Class: XmCHighlightColor
Default: dynamic
Type: Pixel
Access: CSG
XmNhighlightOnEnter
Class: XmCHighlightOnEnter
Default: False
Type: Boolean
Access: CSG
XmNhighlightPixmap
Class: XmCHighlightPixmap
Default: dynamic
Type: Pixmap
Access: CSG
XmNhighlightThickness
Class: XmCHighlightThickness
Default: 0
Type: Dimension
Access: CSG
XmNnavigationType
Class: XmCNavigationType
Default: XmNONE
Type: XmNavigationType
Access: CSG
XmNshadowThickness
Class: XmCShadowThickness
Default: 2
Type: Dimension
Access: CSG
XmNtopShadowColor
Class: XmCTopShadowColor
Default: dynamic
Type: Pixel
Access: CSG
XmNtopShadowPixmap
Class: XmCTopShadowPixmap
Default: dynamic
Type: Pixmap
Access: CSG
XmNtraversalOn
Class: XmCTraversalOn
Default: dynamic
Type: Boolean
Access: G
XmNunitType
Class: XmCUnitType
Default: dynamic
Type: unsigned char
Access: CSG
XmNuserData
Class: XmCUserData
Default: NULL
Type: XtPointer
Access: CSG
Core Resource Set
XmNaccelerators
Class: XmCAccelerators
Default: dynamic
Type: XtAccelerators
Access: CSG
XmNancestorSensitive
Class: XmCSensitive
Default: dynamic
Type: Boolean
Access: G
XmNbackground
Class: XmCBackground
Default: dynamic
Type: Pixel
Access: CSG
XmNbackgroundPixmap
Class: XmCPixmap
Default: XmUNSPECIFIED_PIXMAP
Type: Pixmap
Access: CSG
XmNborderColor
Class: XmCBorderColor
Default: XtDefaultForeground
Type: Pixel
Access: CSG
XmNborderPixmap
Class: XmCPixmap
Default: XmUNSPECIFIED_PIXMAP
Type: Pixmap
Access: CSG
XmNborderWidth
Class: XmCBorderWidth
Default: 0
Type: Dimension
Access: CSG
XmNcolormap
Class: XmCColormap
Default: dynamic
Type: Colormap
Access: CG
XmNdepth
Class: XmCDepth
Default: dynamic
Type: int
Access: CG
XmNdestroyCallback
Class: XmCCallback
Default: NULL
Type: XtCallbackList
Access: C
XmNheight
Class: XmCHeight
Default: dynamic
Type: Dimension
Access: CSG
XmNinitialResourcesPersistent
Class: XmCInitialResourcesPersistent
Default: True
Type: Boolean
Access: C
XmNmappedWhenManaged
Class: XmCMappedWhenManaged
Default: True
Type: Boolean
Access: CSG
XmNscreen
Class: XmCScreen
Default: dynamic
Type: Screen *
Access: CG
XmNsensitive
Class: XmCSensitive
Default: True
Type: Boolean
Access: CSG
XmNtranslations
Class: XmCTranslations
Default: dynamic
Type: XtTranslations
Access: CSG
XmNwidth
Class: XmCWidth
Default: dynamic
Type: Dimension
Access: CSG
XmNx
Class: XmCPosition
Default: 0
Type: Position
Access: CSG
XmNy
Class: XmCPosition
Default: 0
Type: Position
Access: CSG
Callback Information
A pointer to the following structure is passed to each callback:
typedef struct
{
int reason;
XEvent * event;
} XmAnyCallbackStruct;
reason
Indicates why the callback was invoked.
event
Points to the XEvent that triggered the callback or is NULL if this
callback was not triggered due to an XEvent.
Translations
XmCascadeButton includes translations from Primitive. XmCascadeButton
includes the menu traversal translations from XmLabel. These translations
may not directly correspond to a translation table.
Note that altering translations in #override or #augment mode is undefined.
The translations for a CascadeButton in a MenuBar are listed below. These
translations may not directly correspond to a translation table.
BSelect Press: MenuBarSelect()
BSelect Release:DoSelect()
KActivate: KeySelect()
KSelect: KeySelect()
KHelp: Help()
MAny KCancel: CleanupMenuBar()
The translations for a CascadeButton in a PullDown or Popup MenuPane are
listed below. In a Popup menu system, BMenu also performs the BSelect
actions. These translations may not directly correspond to a translation
table.
BSelect Press: StartDrag()
BSelect Release:DoSelect()
KActivate: KeySelect()
KSelect: KeySelect()
KHelp: Help()
MAny KCancel: CleanupMenuBar()
Action Routines
The XmCascadeButton action routines are described below:
CleanupMenuBar():
In a MenuBar, disarms the CascadeButton and the menu and, when the
shell's keyboard focus policy is XmEXPLICT, restores keyboard focus to
the widget that had the focus before the menu was entered.
In a toplevel Pulldown MenuPane from a MenuBar, unposts the menu,
disarms the MenuBar CascadeButton and the MenuBar, and, when the
shell's keyboard focus policy is XmEXPLICT, restores keyboard focus to
the widget that had the focus before the MenuBar was entered. In other
Pulldown MenuPanes, unposts the menu.
In a Popup MenuPane, unposts the menu and, when the shell's keyboard
focus policy is XmEXPLICT, restores keyboard focus to the widget from
which the menu was posted.
DoSelect():
Calls the callbacks in XmNcascadingCallback, posts the submenu attached
to the CascadeButton and enables keyboard traversal within the menu. If
the CascadeButton does not have a submenu attached, calls the callbacks
in XmNactivateCallback, the CascadeButton is activated and all posted
menus in the cascade are unposted.
Help():
Unposts all menus in the menu hierarchy and, when the shell's keyboard
focus policy is XmEXPLICT, restores keyboard focus to the widget that
had the focus before the menu system was entered. Calls the callbacks
for XmNhelpCallback if any exist. If there are no help callbacks for
this widget, this action calls the help callbacks for the nearest
ancestor that has them.
KeySelect():
Calls the callbacks in XmNcascadingCallback, and posts the submenu
attached to the CascadeButton if keyboard traversal is enabled in the
menu. If the CascadeButton does not have a submenu attached, calls the
callbacks in XmNactivateCallback, the CascadeButton is activated and
all posted menus in the cascade are unposted.
MenuBarSelect():
Unposts any menus posted by the parent menu. Arms both the
CascadeButton and the MenuBar, posts the associated submenu, and
enables mouse traversal. If the menu is already active, this event
disables keyboard traversal for the menu and returns the menu to mouse
traversal mode.
StartDrag():
Arms the CascadeButton, posts the associated submenu, and enables mouse
traversal. If the menu is already active, this event disables keyboard
traversal for the menu and returns the menu to mouse traversal mode.
Additional Behavior
Posting a submenu calls the XmNcascadingCallback callbacks. This widget has
the additional behavior described below:
<EnterWindow>:
If keyboard traversal is enabled does nothing. Otherwise, in a MenuBar
that is armed, unposts any MenuPanes associated with another MenuBar
entry, arms the CascadeButton, and posts the associated submenu. In
other menus, arms the CascadeButton and posts the associated submenu
after the delay specified by XmNmappingDelay.
<LeaveWindow>:
If keyboard traversal is enabled does nothing. Otherwise, in a MenuBar
that is armed, disarms the CascadeButton if the submenu associated with
the CascadeButton is not currently posted or if there is no submenu
associated with the CascadeButton.
In other menus, if the pointer moves anywhere except into a submenu
associated with the CascadeButton, the CascadeButton is disarmed and
its submenu is unposted.
Virtual Bindings
The bindings for virtual keys are vendor specific. For information about
bindings for virtual buttons and keys, see VirtualBindings(3X).
SEE ALSO
Core(3X), XmCascadeButtonHighlight(3X), XmCreateCascadeButton(3X),
XmCreateMenuBar(3X), XmCreatePulldownMenu(3X), XmCreatePopupMenu(3X),
XmLabel(3X), XmPrimitive(3X), XmRowColumn(3X)
 |
Index for Section 3X |
|
 |
Alphabetical listing for X |
|
 |
Top of page |
|