Playing a Metafile into Another Metafile in Windows (66950)



The information in this article applies to:

  • Microsoft Windows Software Development Kit (SDK) 3.0
  • Microsoft Windows Software Development Kit (SDK) 3.1

This article was previously published under Q66950

SUMMARY

Unlike Windows versions 2.x, versions 3.0 and 3.1 of Microsoft Windows permit an application to play a metafile into another metafile. Under Windows 3.0, the destination metafile must be a disk-based metafile. This restriction has been removed from Windows 3.1.

MORE INFORMATION

Under Windows 3.0, playing a metafile into a new memory metafile fails. The following is a code fragment that demonstrates the correct procedure for successfully playing a metafile into a new, disk-based metafile that is compatible with both Windows 3.0 and 3.1.
/ declare variables
   HANDLE hDestDC, hSrcHmf;

// get a handle to the source metafile
   hSrcHmf = GetMetaFile((LPSTR)"SOURCE.WMF");

// create a disk-based destination metafile
// NOTE: The parameter cannot be NULL.
//       That would create a memory metafile.
   hDestDC = CreateMetaFile((LPSTR)"DEST.WMF");

// play the source metafile into the newly created metafile
   PlayMetaFile(hDestDC, hSrcHmf) ;

// get rid of the source metafile
   DeleteMetaFile(hSrcHmf) ;

// close the destination metafile
   hSrcHmf = CloseMetaFile(hDestDC) ;
				
At this point, the handle to the destination metafile can be used, or it can be deleted and retrieved later when it is needed.

Modification Type:MajorLast Reviewed:10/29/2003
Keywords:KB66950