Unit DXRender |
Classes |
Functions |
dxrDDSurfaceLock -
dxrDDSurfaceUnLock -
dxrDefRenderStates -
dxrDrawIndexedPrimitive -
dxrDrawPointeredPrimitive -
dxrDrawPrimitive - p[1] - p[2]
dxrGetOption - /cpuid
dxrMakeIndexedSurface -
dxrMakeRGBSurface -
dxrScanLine -
dxrSetOption -
dxrZBufferClear -
Types |
PDXRMachine_Axis
PDXRMachine_Color
PDXRMachine_Int64
PDXRMachine_Reg_Color
PDXRMachine_Reg_Texture
PDXRMachine_Tree
PDXR_Option
PDXR_Surface
PDXR_TextureLayer
PDXR_Vertex
PPDXR_Vertex
TDXRColorChannel
TDXRColorChannels
TDXRMachine_Axis
TDXRMachine_Color
TDXRMachine_Int64
TDXRMachine_Reg_Axis
TDXRMachine_Reg_Color
TDXRMachine_Reg_RHW
TDXRMachine_Reg_Texture
TDXRMachine_Reg_ZBuffer
TDXRMachine_Tree
TDXRMachine_TreeType
TDXR_Blend
TDXR_CmpFunc
TDXR_Color
TDXR_ColorChannel
TDXR_ColorType
TDXR_Cull
TDXR_Option
TDXR_PrimitiveType
TDXR_RenderStates
TDXR_ShadeMode
TDXR_Surface
TDXR_SurfaceColor
TDXR_TextureAddress
TDXR_TextureFilter
TDXR_TextureLayer
TDXR_TextureLayerBlend
TDXR_Value
TDXR_Vertex
Constants |
Variables |
Functions |
Types |
PDXRMachine_Axis = ^TDXRMachine_Axis
PDXRMachine_Color = ^TDXRMachine_Color
PDXRMachine_Int64 = ^TDXRMachine_Int64
PDXRMachine_Reg_Color = ^TDXRMachine_Reg_Color
PDXRMachine_Reg_Texture = ^TDXRMachine_Reg_Texture
PDXRMachine_Tree = ^TDXRMachine_Tree
PDXR_Option = ^TDXR_OptionTDXR_Option
PDXR_Surface = ^TDXR_SurfaceTDXR_Surface
PDXR_TextureLayer = ^TDXR_TextureLayerTDXR_TextureLayer
PDXR_Vertex = ^TDXR_VertexTDXR_Vertex
PPDXR_Vertex = ^PDXR_Vertex
TDXRColorChannel = (chRed, chGreen, chBlue, chAlpha);Blend color DXR_TREETYPE_BLEND TDXR_Blend Color1 Color2
TDXRColorChannels = set of TDXRColorChannel
TDXRMachine_Axis = record
X : DWORD;
Y : DWORD;
end;
TDXRMachine_Color = record
R : WORD;
G : WORD;
B : WORD;
A : WORD;
end;
TDXRMachine_Int64 = Comp
TDXRMachine_Reg_Axis = record
Axis : TDXRMachine_Axis;
IncEnable : Boolean;
end;
TDXRMachine_Reg_Color = record
Enable : Boolean;
nColor : TDXRMachine_Color;
iColor : TDXRMachine_Color;
Gouraud : Boolean;
Channels : TDXRColorChannels;
end;
TDXRMachine_Reg_RHW = record
Enable : Boolean;
nRHW : TDXRMachine_Int64;
iRHW : TDXRMachine_Int64;
end;
TDXRMachine_Reg_Texture = record
Enable : Boolean;
Surface : PDXR_Surface;
nAxis : TDXRMachine_Axis;
iAxis : TDXRMachine_Axis;
Filter : TDXR_TextureFilter;
ColorKeyEnable : Boolean;
ColorKey : TDXR_SurfaceColor;
Channels : TDXRColorChannels;
TextureAddress : TDXR_TextureAddress;
DefaultColor : TDXR_Color;
end;
TDXRMachine_Reg_ZBuffer = record
Enable : Boolean;
Surface : PDXR_Surface;
CmpFunc : TDXR_CmpFunc;
WriteEnable : Boolean;
end;
TDXRMachine_Tree = record
Typ : TDXRMachine_TreeType;
Channels : TDXRColorChannels;
end;
TDXRMachine_TreeType = ( DXR_TREETYPE_LOADBLACK, // Load black color // DXR_TREETYPE_LOADBLACK DXR_TREETYPE_LOADCOLOR, // Load vertex color // DXR_TREETYPE_LOADCOLOR TDXR_Color DXR_TREETYPE_LOADTEXEL, // Load texel // DXR_TREETYPE_LOADTEXEL t? DXR_TREETYPE_LOADDESTPIXEL, // Load dest pixel // DXR_TREETYPE_LOADDESTPIXEL DXR_TREETYPE_BLEND // Blend color // DXR_TREETYPE_BLEND TDXR_Blend // Color1 // Color2 );TDXRMachine
TDXR_Blend = ( DXR_BLEND_ZERO_ZERO, // r=0 DXR_BLEND_ZERO_ONE, // r=c2 DXR_BLEND_ONE_ZERO, // r=c1 DXR_BLEND_ONE_ONE, // r=c1+c2 DXR_BLEND_SRCALPHA_ZERO, // r=c1*a1 DXR_BLEND_SRCALPHA_ONE, // r=c1*a1+c2 DXR_BLEND_SRCALPHA_INVSRCALPHA, // r=c1*a1+c2*(1-a2) DXR_BLEND_INVSRCALPHA_SRCALPHA, // r=c1*(1-a1)+c2*a2 DXR_BLEND_DECAL, // r=c1 DXR_BLEND_DECALALPHA, // r=c1 ra=a2 DXR_BLEND_MODULATE, // r=c1*c2 ra=a2 DXR_BLEND_MODULATEALPHA, // r=c1*c2 DXR_BLEND_ADD // r=c1+c2 ra=a2 );TDXR_Blend
TDXR_CmpFunc = ( DXR_CMPFUNC_NEVER, DXR_CMPFUNC_LESS, DXR_CMPFUNC_EQUAL, DXR_CMPFUNC_LESSEQUAL, DXR_CMPFUNC_GREATER, DXR_CMPFUNC_NOTEQUAL, DXR_CMPFUNC_GREATEREQUAL, DXR_CMPFUNC_ALWAYS );TDXR_CmpFunc
TDXR_Color = DWORD
TDXR_ColorChannel = recordTDXR_ColorChannel
Mask : DWORD;
BitCount : DWORD;
rshift : DWORD;
lshift : DWORD;
end;
TDXR_ColorType = ( DXR_COLORTYPE_INDEXED, // Palette indexed color DXR_COLORTYPE_RGB // RGB color );TDXR_ColorType
TDXR_Cull = ( DXR_CULL_NONE, DXR_CULL_CW, DXR_CULL_CCW );TDXR_Cull
TDXR_Option = ( DXR_OPTION_VERSION, DXR_OPTION_MMXENABLE, DXR_OPTION_RENDERPRIMITIVES );
TDXR_PrimitiveType = ( DXR_PRIMITIVETYPE_TRIANGLELIST, DXR_PRIMITIVETYPE_TRIANGLESTRIP );TDXR_PrimitiveType
TDXR_RenderStates = recordTDXR_RenderStates
DitherEnable : Boolean;
SpecularEnable : Boolean;
CullMode : TDXR_Cull;
Shade : TDXR_ShadeMode;
TexBlend : TDXR_Blend;
Blend : TDXR_Blend;
TextureEnable : Boolean;
TextureList : array[0..DXR_MAXTEXTURE-1] of TDXR_TextureLayer;
TextureFilter : TDXR_TextureFilter;
ZBuffer : PDXR_Surface;
ZFunc : TDXR_CmpFunc;
ZWriteEnable : Boolean;
end;
TDXR_ShadeMode = ( DXR_SHADEMODE_FLAT, DXR_SHADEMODE_GOURAUD );TDXR_ShadeMode
TDXR_Surface = record
ColorType : TDXR_ColorType;
Width : DWORD;
Height : DWORD;
WidthBit : DWORD;
HeightBit : DWORD;
Width2 : DWORD;
Height2 : DWORD;
WidthMask : DWORD;
HeightMask : DWORD;
BitCount : DWORD;
Bits : Pointer;
Pitch : Integer;
PitchBit : Integer;
MipmapChain : PDXR_Surface;
end;
TDXR_SurfaceColor = DWORD
TDXR_TextureAddress = ( DXR_TEXTUREADDRESS_TILE, // tx=tx and WidthMask ty=ty and HeightMask DXR_TEXTUREADDRESS_DONOTCLIP // tx=tx ty=ty );TDXR_TextureAddress
TDXR_TextureFilter = ( DXR_TEXTUREFILTER_NEAREST, DXR_TEXTUREFILTER_LINEAR, DXR_TEXTUREFILTER_MIPMAP_NEAREST, DXR_TEXTUREFILTER_MIPMAP_LINEAR );TDXR_TextureFilter
TDXR_TextureLayer = record
Surface : PDXR_Surface;
LayerBlend : TDXR_TextureLayerBlend;
Blend : TDXR_Blend;
ColorKeyEnable : Boolean;
ColorKey : TDXR_SurfaceColor;
TextureAddress : TDXR_TextureAddress;
end;
TDXR_TextureLayerBlend = ( DXR_TEXTURELAYERBLEND_TEXEL, DXR_TEXTURELAYERBLEND_LAST );TDXR_TextureLayerBlend
TDXR_Value = Double
TDXR_Vertex = record
sx : TDXR_Value;
sy : TDXR_Value;
sz : TDXR_Value;
rhw : TDXR_Value;
color : TDXR_Color;
specular : TDXR_Color;
tu : array[0..DXR_MAXTEXTURE-1] of TDXR_Value;
tv : array[0..DXR_MAXTEXTURE-1] of TDXR_Value;
end;
Constants |
Variables |