Re: voIndexedFaceSet

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Chikai Ohazama (chikai@talula)
Thu, 29 Jul 1999 13:54:36 -0700 (PDT)


> 1. OpenGL Volumizer error 1: voIndexedFaceSet::appendPoly: vertex
> data array overflow
>
> What is the fix for the above error?

You need to increase the number of vertices in your transient polygon
array.

>
> 2. In mvInitGeometry(), there is a line:
>
> aPolygonSetArray[i][j1][j2] = new
> voIndexedFaceSet(allVertexData[i],
> boundFaceCount(tetraCount));
>
> I just wonder what is boundFaceCount(). I can't find this
> function anywhere.

I actually wondered about this also... Robert?

-Chikai


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