Multiple Windows Texture Problem -> white instead of textured volumes

New Message Reply Date view Thread view Subject view Author view

From: Christoph Ramseyer (cramseye@stud.ee.ethz.ch)
Date: 07/04/2000 04:43:32


Hi,

I am rendering a volume into multiple windows (Motif/X Widgets), each
with it's own gl context attached (glXCreateContext). Single
Process/Thread. Works fine on SGI 02 but NOT ON SGI OCTANE.

One out of all windows (4) displays the correctly textured volume, but
all others display a white solid box.

I am using

OpenGL Volumizer 1.2 (Date: Dec 10 1999 16:17)

IRIX 6.5

SGI OCTANE

Thanx a lot for solutions & suggestions

Chris

P.S.

Someone once had a similar problem, but with Vol. 1.1 & Performer..

http://reality.sgi.com/volumizer/vol-99-11/0030.html


New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2b29 : Tue Jul 04 2000 - 06:06:54 PDT