===========================================================================
Archive Maintainer      : Remove mail address. Upload to
                          https://www.doomworld.com/idgames/utils/exe_edit/
			  patches
			  Includes ''Additional Info''.
		          Uploaded with permission by
                          TDRR.
Advanced engine needed	: Vanilla-compatible
Primary purpose         : Single play
===========================================================================
Title                   : VRandomizer (Vanilla Randomizer)
Filename                : vrandom.deh, vrandom.wad
Release date            : 01/01/13
Author                  : TDRR. Uploaded with
                          permission by Rick ''Red'' Commandeur.
Email Address           : [redacted]

Other files by author	: brutaldeh.zip (Brutal Doom DeHackEd)
			  comp-dm4.zip (Computer Deathmatch v4.0)
			  d4tdeh2.zip (Death Foretold DeHackEd)
			  vbrutal.zip (Vanilla Brutal Doom)
			 
Description             : A randomizer mod for Vanilla Doom. Randomizes most 
			  pickups in the game. Weapons have a new weapon crate 
			  sprite, ammo has a ammo case sprite, health/armor 
			  bonuses got a stimpack sprite, and powerups have the 
			  Berserk sprite. The .wad file just provides these 
			  graphics, but if you don't want to use it pickups 
			  will still be randomized as normal, but the 
		   	  randomization looks a bit... Painful in the eyes 
		          without the .wad file. random.deh is for Doom 2 and 
			  Final Doom, while randomD1.deh is for Doom 1, removing
			  the SSG. I tried to make it appear in Doom 1 but 
			  unfortunately i just got crashes even if i included 
			  the SSG graphics :( 

			  NOTE: Vanilla Randomizer should be compatible with the vast 
			  majority of .deh mods as long as it's loaded last.

Usage			 : Patch doom2.exe with DeHackEd 
		      	  (or load it with -deh on most sourceports) 
			  and use the -file parameter to load random.wad with 
			  it. Recommended for brutally difficult WADs or 
			  Doom 2 after map08.

Additional Credits to   : Dennis ''Exl'' Meuwissen (for Whacked4),
			  Greg Lewis (for DeHackEd)
		   	  Rick ''Redneckerz/Red'' Commandeur (Uploader),
                          www.DoomWorld.com for hosting
===========================================================================
* What is included *

New levels              : 0
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None

* Play Information *

Game                    : Doom/Doom 2
Map #                   : 01
Single Player           : Player starts only
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented

* Construction *

Base                    : New from scratch
Build Time              : 15 minutes
Editor(s) used          : Whacked4
May Not Run With        : Any port that does not
			  have DeHackEd capabilities
Tested With             : Doom2.exe

* Copyright / Permissions *

Authors (MAY) use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.

* Where to get the file that this text file describes *

Web sites: 
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
