Press ")" under linux and "`" or "²" under windows to show/hide console while playing.
(n is an integer, f a floating point number)
fps_on : show the frame rate(frame per sec.)
fps_off : hide the frame rate
spawn name_of_unit player_id nb_unit : create specifyed unit(s) for the player. Usage:
name_of_unit - specify type of unit by it`s name, usefull for units testing ("any" = random)
player_id - specify unit side (0 - player, 1 - computer)
nb_unit - number of units to spawn
shoot : make a screen shot
show model : show/hide information about the 3d model of the selected unit
timefactor f : set the game speed (1 - is normal)
metal : activate/deactivate cheat code for full metal
energy : activate/deactivate cheat code for full energy
internal name : show/hide internal names of units
unitinfo : print information about selected units in the shell
exit : leave the game
wireframe : activate/deactivate the wireframe mode
priority n : 0, 1 or 2, define the program priority(0:low, 1:medium, 2:high)
shadow quality n : quality of shadows (n=1: normal, more n is high more the shadows are nice but the game will run slower)
shadow ray f : shadow diffusion (need a high enough shadow quality)
shadow : activate/deactivate shadows
particle : show/hide particles
trees : show/hide some features(trees,...)
show script : show/hide scripts linked to the selected unit
rotate light : activate/deactivate the rotating light
freecam : activate/deactivate the free camera mode
fps_limit n : set a frame rate limit (n<=0 : no limit)
addhp n : add n hit point to selected units (n can be negative)
reset_script : stop all running scripts of selected units
kill : kill selected units
script n : launch the script number n on each selected unit
ia debug : show information about A.I. for debugging
change state : change musical background
video shoot : activate/deactivate video recording
zshoot : make a shot of the zbuffer
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